📢 Devlog Update: Reality Breach Progress Report #2


Hello, Reality Breachers! 👾


Development on Reality Breach is progressing well, with this week’s goal focused on bringing the AI closer to its full potential! My current priority is building an intelligent AI that truly challenges players—both in strategy and atmosphere.

Creating AI that responds smartly in real-time can be tricky. While I’m crafting this AI, I’m also tackling bugs along the way, ensuring a stable experience for you. At this stage, the AI can patrol, chase, attack, and determine if a player is hidden, but there’s still more ground to cover.

Here's what I’m working on:

Environmental Awareness:

The AI is being designed to react to changes in the surroundings. It will recognize when doors are opened, closed, or locked, and it will find alternative routes when needed. Fine-tuning these reactions is ongoing to create a more immersive experience.


Enhanced Animation:

The AI needs animations that truly capture its unique personality, making it feel even more alive and engaging.

Bug Fixes & Polish: 

While the AI's core functions are in place, I’m working through some glitches to ensure smooth performance for the final version.

In Summary:

✅ AI can Idle, Patrol, Chase, and Attack players.
🛠️ Partial environmental interaction is in place (e.g., opening doors and recognizing obstacles), though still undergoing fixes.
🎭 AI animations will soon be tailored to enhance its personality.
🔊 Adding sound effects to further heighten player immersion.

Stay tuned for more updates, and thank you for your support as Reality Breach comes to life!

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