A downloadable tool

Buy Now$19.99 USD or more

Realtime Shader Manipulator (RSM)

Control your shaders like you never did before!

Realtime Shader Manipulator (RSM) is a Unity tool for dynamic runtime control of shader float properties. Supports modular, coroutine-based effects like oscillation, randomisation, and more.

RSM is a modular, lightweight, yet powerful Unity tool that lets you dynamically manipulate shader float properties through coroutine-based logic. No matter what genre you're working in, RSM brings your environments, objects, and even characters' shaders to life by allowing real-time control over their shader visuals.

Whether you're a complete beginner or a seasoned developer, RSM is designed to be user-friendly and flexible. Its modular setup ensures compatibility not only with your own creations but also with third-party assets. It's an essential tool for any game developer, from any background.

Use Cases

  • Smooth or rapid visual changes in environments
  • Animate moss growth, wetness buildup, or rust effects
  • Melt objects or disfigure meshes
  • Pulse environmental props for ambient feedback
  • Dynamise lava, water, and much more!

All of these effects (and more!) are easily achievable using RSM’s built-in effect types!

Need Support or Have Questions?

Check the included documentation or available resources first.

For further inquiries, feel free to email: thebossaworks@gmail.com

I'm a solo developer, so response times may vary depending on workload—thank you for your patience!

Your feedback means a lot!

If you enjoy using RSM, please consider leaving a review it really helps!

[Documentation]


Note:

Showcase images or videos may include third-party assets not included in this package


Purchase

Buy Now$19.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

RealtimeShaderManipulatorRSM-1.0.1.unitypackage 623 kB

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